@startuml
sprite $codeigniter [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000007100000000000000000000000
000000000000000000000007C10000000000000000000000
000000000000000000000007FB0000000000000000000000
00000000000000000000000AFF6000000000000000000000
00000000000000000000001FFFE000000000000000000000
00000000000000000000008FFFF700000000000000000000
0000000000000000000002FFFFFC00000000000000000000
000000000000000000000CFFFFFF00000000000000000000
00000000000000000000AFFFFFFF20000000000000000000
0000000000000000000AFFFFFFFF20000000000000000000
000000000000000000AFFFFFFFFF00000000000000000000
00000000000000000BFFFFFFFFFC00000000000000000000
0000000000000001CFFFFFFFFFF800000000000000000000
000000000000002DFFFFFFFFFFF400000000000000000000
00000000000002EFFFFFFFFFFFF000000000000000000000
0000000000002EFFFFFFFFFFFFC000000000000000000000
000000000002EFFFFFFFFFFFFFC000000000000000000000
00000000001DFFFFFFFFFFFFFFE000000530000000000000
0000000000BFFFFFFFFFFFFFFFF4000009F9000000000000
0000000009FFFFFFFFFFFFFFFFFD10004FFFD20000000000
000000005FFFFFFFFFFF5FFFFFFFE97BFFFFFF4000000000
00000001EFFFFFFFFFF61FFFFFFFFFFFFFFFFFF400000000
00000009FFFFFFFFFFE008FFFFFFFFFFFFFFFFFF20000000
0000002FFFFFFFFFFFB000AFFFFFFFFFFFFFFFFFD0000000
000000AFFFFFFFFFFFA00008FFFFFFFFFFFFFFFFF7000000
000001FFFFFFFFFFFFC000003DFFFFFFFFFFFFFFFF000000
000006FFFFFFFFFFFFF20000007FFFFFFFFFFFFFFF700000
00000BFFFFFFFFFFFFFB00000002BFFFFFFFFFFFFFC00000
00000FFFFFFFFFFFFFFF7000000006FFFFFFFFFFFFF00000
00002FFFFFFFFFFFFFFFF4000000002DFFFFFFFFFFF30000
00004FFFFFFFFFFFEFFFFE1000000001DFFFFFFFFFF40000
00005FFFFFFFFFF8AFFFFF60000000001DFFFFFFFFF50000
00004FFFFFFFFF70AFFFFF800000000003FFFFFFFFF40000
00003FFFFFFFFA006FFFFF4000000000008FFFFFFFF10000
00001FFFFFFFE0000AFFF90000000000001FFFFFFFD00000
00000DFFFFFF60000025200000000000000AFFFFFF800000
000008FFFFFF100000000000000000000007FFFFFF200000
000003FFFFFD000000000000000000000005FFFFF9000000
000000BFFFFB000000000000000000000006FFFFE1000000
0000002FFFFC000000000000000000000009FFFF40000000
00000005FFFF00000000000000000000000DFFF500000000
000000008FFF50000000000000000000005FFF5000000000
0000000007FFD000000000000000000001EFD30000000000
00000000004EF90000000000000000001CF8000000000000
0000000000007F800000000000000002CA20000000000000
000000000000006710000000000001571000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_CODEIGNITER(_alias) ENTITY(rectangle,black,codeigniter,_alias,DEV2 CODEIGNITER)
!define DEV2_CODEIGNITER(_alias, _label) ENTITY(rectangle,black,codeigniter,_label, _alias,DEV2 CODEIGNITER)
!define DEV2_CODEIGNITER(_alias, _label, _shape) ENTITY(_shape,black,codeigniter,_label, _alias,DEV2 CODEIGNITER)
!define DEV2_CODEIGNITER(_alias, _label, _shape, _color) ENTITY(_shape,_color,codeigniter,_label, _alias,DEV2 CODEIGNITER)
skinparam folderBackgroundColor<<DEV2 CODEIGNITER>> White
@enduml